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Pyro as Bill said:

Silly comparison. It's a tradeoff between having mediocre loading speeds v acceptable v fastest. I can understand why some gaming systems have to value quantity over quality but Nintendo doesn't have those issues so they use superior metrics.

The UFS 3.1 interface in the Switch 2's internal storage is much slower than the PS5/XBS's PCI-e 4.0 SSDs, though.

Granted, its games are also much smaller, so loading speeds in many cases should be a wash, really, barring some CPU-limited scenario.