Hours of good content
It can be updates, quests or simply a gameplay loop that allow me to comeback from time to time and replay
Thinking on games like platformers, they are generally short and I hardly have interest in replaying them, so they are out of my full price list. I've bought Astrobot, it's an awesome game yes but I've paid 70 USD and played like 20h and never touched it again
In other hand I've played Triangle strategy 4 times, to choose between different characters and routes, over 150 hours of gameplay. It was totally worth the 60 USD
Edit:
A good way to tackle that is creating deep gameplay that allows you to experience the same game differently. Dark Souls 3 might need 35 to 50h to beat (which is already pretty nice) but it has a level design of maps and quests that make you experience it differently in a second playtrough, granted you're now using guide to 100%. It always yield at least a second playtrough, and the fact the builds are pretty open and the weapons moveset different it makes the experience of some bosses completely different. Only to rotate between the main type of damage stats need you to go at least 4 playtroughs. As result a game that is supposed 40h hours long can easily turn into 160 hours long
Last edited by IcaroRibeiro - on 18 April 2025






