I buy what I like, and don't buy what I'm not interested in. I come from a time when PCs that had monochrome graphics and sounds like a cat orgy cost thousands of dollars, when video game consoles were considered a pricey luxury. The Intellivision and Astrocade were $300 consoles, and that was back in 1979. Final Fantasy VI (FFIII in its original U.S. release) was $90 at Walmart and was kind of hard to find a few months after its original release, but I was lucky to find a used copy of it at a mom-and-pop shop, no box, for $40. I also don't buy games just because they're cheap, if I have no interest in them. A $70 game that I'll play for 100 hours is worth more to me than $20 on a bunch of Steam sale games that I'd never touch to begin with.
I'm not nuts about increasing prices, but I'll grudgingly accept it. What I mostly object to is in-game monetization, which is getting increasingly obnoxious.







