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sc94597 said:
Biggerboat1 said:

Their takeaway of the the build currently being shown is that it's in the same ballpark as the PS4 version, so I don't think we should expect any miracles here... 

There is no PS4 version of Phantom Liberty. They were suggesting that it looks like what a hypothetical PS4 version **could** look like, but given that the PS4 version doesn't exist and Phantom Liberty is more demanding than the base game, it isn't even clear that a PS4 version was even possible (without looking or performing even worse or by having a long development cycle.) 

Yeah, you're right. You can see why it wasn't tried on the PS4 as it was chugging a bit on S2.

Repeatedly though they compared the overall presentation to the last gen ports. Hopefully they can optimise and pull a rabbit out of the hat!

I think it was also mentioned in that video that the stream deck was potentially more capable than S2 undocked which is a wee bit disappointing. 

Just like a lot of people are pointing out that Nintendo is evolving away from introducing new hardware gimmicks each gen and that they're not bound by their previous generations norms, I was hoping they'd also be a tad more ambitious with the hardware. A small battery & 8nm seems to have dictated quite modest clocks 

That's why I'd love a home version, theoretically running at full whack. Aware though that that's unlikely.