sc94597 said:
There is no PS4 version of Phantom Liberty. They were suggesting that it looks like what a hypothetical PS4 version **could** look like, but given that the PS4 version doesn't exist and Phantom Liberty is more demanding than the base game, it isn't even clear that a PS4 version was even possible (without looking or performing even worse or by having a long development cycle.) |
Yeah, you're right. You can see why it wasn't tried on the PS4 as it was chugging a bit on S2.
Repeatedly though they compared the overall presentation to the last gen ports. Hopefully they can optimise and pull a rabbit out of the hat!
I think it was also mentioned in that video that the stream deck was potentially more capable than S2 undocked which is a wee bit disappointing.
Just like a lot of people are pointing out that Nintendo is evolving away from introducing new hardware gimmicks each gen and that they're not bound by their previous generations norms, I was hoping they'd also be a tad more ambitious with the hardware. A small battery & 8nm seems to have dictated quite modest clocks
That's why I'd love a home version, theoretically running at full whack. Aware though that that's unlikely.







