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JackHandy said:

The Xbox Series S is a bargain console that can't run games properly and was released almost half a decade ago. The Switch 2 is Nintendo's brand new console that isn't even out yet. So, imo, if a person is comparing the S2 to that system, or the PS4, or the PS4 Pro... I just don't see how it's any different from what they've been doing since the Wii. Compared to the best of what Sony and Microsoft have to offer, the hardware is woefully under powered.

The difference from "what they've been doing since the Wii" is that it takes less than 7 weeks to port modern, non-redeveloped versions, of the same games that are found on other platforms. 

Compare the different versions of Cyberpunk 2077 (and yes, it released five years ago, but has gotten consistent graphical updates since, is still one of the most demanding titles on PS5/XBX, and the Switch 2 version is the current one) to say The Witcher 3 Switch (versus PS4/XBO) or Call of Duty Modern Warfare Reflex Edition(vs. 360/PS3.) 

The fact that a game like Star Wars Outlaws is coming to the Switch 2 would be akin to Bioshock coming to the Wii without being redeveloped. 

Part of this is diminishing returns and scaleable middleware, part of it is that the Series S and a long period of cross-generation titles lowered the floor for current generation releases, but another part is Nintendo actually put decent hardware in the Switch 2. 

When we have to start counting pixels and frame-rates to notice the difference then we are really splitting hairs given that the majority of gamers are non-enthusiasts who barely notice these things. 

And we're talking about a console that is sipping five - ten times less power than its peer systems.