HoloDust said:
I think there will be many games like this one that are ported to Switch 2 and have some things improved, for being much later ports, and having nothing to do with actual console capabilities. I think that was Zippy's initial observations boils down to. Cause even though Series S has much better texturing capabilities, and fairly better shading performance, Switch 2 version from that shots looks better. And that is not due to hardware. Not to mention PS5. Hence why I said, let's not get carried away too easily. |
I don't think it is totally due to hardware, but it could be as simple as the extra memory capacity that the Switch 2 has allowed them to easily get the textures at that state with equivalent or less effort. Digital Foundry (amongst other groups) already speculated that Switch 2 could alleviate some of the ram bottlenecks that the Series S experiences and therefore have better quality textures. This might be a common occurrence, depending on how much ram the OS uses.
This isn't to say they couldn't have gotten the high quality textures on Series S with a clever optimization, but it would just be more work that you don't need to do on the Switch 2.
On a side note, I am interested in whether the final version for the Switch 2 will have DoF. I am hoping they don't since I prefer it off, but that is one area that all of the other 9th gen versions have in common that the current version on the Switch 2 doesn't.







