JEMC said:
The problem lies more towards the people that go beyond what's reasonable, or at least this is how I see it. If a game is bad or the end product doesn't have the features promised, it's perfectly ok to complain about the quality of the product and demand that it gets fixed. What's more, it should be encouraged! But when you see comments straight up attacking the persons that have made the game and even going as far as sending death threads, now that's completelly unnacceptable. And lately, thanks to social media, more and more people don't realize how useless and hurtful that behavious is, quite the contrary, they feel entitled to do that because it's "they right" (and no, it isn't. No one has the right to be a d*ck to anyone else). And yes, Fallout 76 was a bad game at launch that deserved to be criticized, for many, many reasons. But what part of the Fallout fanaticals did wasn't right, and it must also be criticized. |
There are always people that go too far. The issue I have is companies hide behind those types of people to avoid accountability for substandard products. Internet trolls were not saying "16 times the detail", Todd Howard was. Nor they have leave bugs that had been long resolved by fans in Fallout 76's game code. Fallout 76 was the perfect storm because it being online hamstruck the people that had been fixing Bethesda's problems. Their fans. It laid bare just how piss poor of a job they were doing. It's not just a Bethesda issue though, it's business at large. They'll put out a bad product, latch on the virtrolic reactions from a small segment of the internet, and completely evade responsibiity for the fact that they put out a bad product.








