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BasilZero said:
Valdney said:

FF should go back to turn based and scale down a bit on “production valuesâ€Â. FF does not need to look like an AAA industry standard game.

That FF7 remake for mobile devices is way more appealing to me than the official remake. Too bad it is a mobile gotcha game.

Bravely series (Default 1, 2 and Second) exist.

Its Final Fantasy all but except the name. The gameplay, story themes (light warriors, crystals, etc), items, monsters, spells, etc - all from the FF series.

To be fair... like World of Final Fantasy, Bravely games were scaled down "too much" to be seen as proper successors to early 3D FF's.

But "AAA turnbased/ATB" isn't going to magically make FF a sales monster. A hybrid system like Rebirth's is what the series always needed imo. Scale down the content to shrink development time and we're good. A lot of fans complained nonstop about Rebirth's "padding", so you may as well trim it down a little and save cost/time.

Final Fantasy titles with reasonably to significantly lower budgets were actually made. All of them sold relatively poorly, but they were sequels and spinoffs. Namely: X-2, XIII-2, Lightning Returns, World of FF, Crisis Core, and Type-0. None of them was particularly well received.

If there is one thing the series should avoid (and it refuses to), it's "sequels". Rebirth's sales trajectory is a tragedy for such a great game. Remake as a late gen PS4 game sold a lot better. Hopefully they're not returning to sequels once they're done with the final part of this project.