PotentHerbs said:
G2ThaUNiT said:
Picked up Returnal on the Steam Spring sale as it looked intriguing enough, but I've never been into roguelikes outside of something like Hades. I must say though, I needed to have picked this up on day 1! Just the opening cinematic moments felt like this epic sci-fi story. The UI is slick, the sound is INCREDIBLE, and graphically the game is gorgeous! After finishing my new rig, I was getting upwards of 120-150fps, and it just felt so buttery smooth.
But that gameplay loop feels so good to play! The weapon variety feels good to mix and match, and the jump/dash ability is very satisfying to use while in combat. Story is more captivating than I was anticipating but that gameplay loop keeps me coming back. Really looking forward to Saros now! |
Its one of the few games I debate about getting back into. The roguelike elements are a killer for me though lol. |
It being a roguelike was honestly the biggest reason why I was detracted from getting it for so long lol. I've only played Hades and more recently Hades 2, which the combat was great fun, but man it was still frustrating dying and then seeing yourself start over! With Returnal, I honestly would ignore that aspect because the combat is so much fun! With the constant fast third-person movement rather than an isometric view, and the bullet hell type enemies meant I was so constantly engaged that I would forget about the game being a roguelike lol. The audio with headphones also helped with the immersion.
method114 said:
G2ThaUNiT said:
Picked up Returnal on the Steam Spring sale as it looked intriguing enough, but I've never been into roguelikes outside of something like Hades. I must say though, I needed to have picked this up on day 1! Just the opening cinematic moments felt like this epic sci-fi story. The UI is slick, the sound is INCREDIBLE, and graphically the game is gorgeous! After finishing my new rig, I was getting upwards of 120-150fps, and it just felt so buttery smooth.
But that gameplay loop feels so good to play! The weapon variety feels good to mix and match, and the jump/dash ability is very satisfying to use while in combat. Story is more captivating than I was anticipating but that gameplay loop keeps me coming back. Really looking forward to Saros now! |
Great game. I don't like Roguelikes either and IMO this game would be even better if it was a standard action game with levelsprogressionsaving. I still loved this game though. Hate what the creators said about the story though. |
It absolutely could've worked as a standard action game for sure! I'm still happy with how it turned out. Sounds like Housemarque will be tuning their approach with Saros to I guess be more inviting? Looking forward to see how they handle it?
What did they say about the story though?