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ZA looks good enough, but nowhere near great. Watching the trailer by itself in 720p it actually looks a lot better than it did during the Pokemon Presents. Either they were showing an earlier build in the Presents or the streaming feed caused it to look way more low-res and flat than it is.

That said, Xenoblade 3's characters and models are way, way higher poly than ZA's are. It's like comparing Mario 64 to Sunshine. And Ni No Kuni looks way, way better than ZA. Being a playable Studio Ghibli movie will do that even if the tech is better in ZA, which I see no evidence of it being.

What I have wanted from Pokemon on Switch is to have that feeling I get from Xenoblade games when I go into open areas and see all of that exotic and wonderous wildlife, including gigantic creatures, roaming and moving about. The only game that really gives that sense of wonder is New Pokemon Snap, though Arceus does do a lot in that regard even if the terrible visuals hold it back. If ZA is limited to 1 city as it looks right now it won't be able to do that no matter how good the graphics are. If on Switch 2 with its better than PS4-level hardware they make a Pokemon game that is as open as Arceus and S/V and looks as good as the original Wii U version of XCX at 720p or a high-level 360 open-world game at 720p, I'll be happy.