Sephiran said: Pretty crazy that MH Wilds can't have a bigger launch on 3 big platforms day 1 than what TOTK had on just the Switch. Is the PC market smaller than most people think? If Steam was much bigger than Switch in terms of user base, how can big Switch only games have a bigger launch than big PC launches (Plus Xbox and PS)? |
TotK was front-loaded for a Nintendo game, Wilds is probably going to outsell it even though Zelda post-BotW is a massive IP, arguably bigger than even 2D and 3D Mario. Not that many 3rd party IP's are more popular. Nintendo is just on another level when you factor in that their games are exclusive to one platform.
No one is overestimating Steam. The software competition on Steam is much greater than Switch, which a lot of if not most people buy primarily for Nintendo games, as opposed to Steam and Playstation playerbases being spread out across a greater range of games including F2P, MMO's, and live service titles. Monster Hunter's growth is more impressive than Zelda and pretty much any modern series that isn't GTA. But it's apples and oranges. Capcom produces more big MH games per decade than Nintendo does 3D Zeldas. From 2018 to 2025, Capcom made World, Iceborne, Rise, Sunbreak, and now Wilds. Zelda and Monster Hunter follow two very different models that aren't really comparable.
Wilds had an excellent opening for a Monster Hunter game and that's all that matters at the moment.