celine said:
Personally I think that the problems that Nintendo had with Snes was due to the fact that they launched it later because with Nes profits they funded the Nintendo Empire known to this days ( Nes most profitable year was 1991 ). What is clear is that already at that time 3rd parties started to escape from Nintendo. The Snes also was a console caught in between a technological leap ( CD media, polygon ). It has the potential to sell 10 mllion more than Snes but ended selling 10 less. PS: The abortion of systems you cited never really expanded the market. They tried to jump to the multimedia bandwagon but that was onl a fad ( a true fad not the Wii PPS: Obviously I think that in USA Kalinske did an awesome work at Sega. So not only Nintendo fault. |
I strongly believe SNES wasn't as powerful as it should have been for launching 2 years after the genesis but that really didn't contribute much to their loss of monopoly with 3rd party support.
Also, don't forget that while they did lose some 3rd party support, snes still got more 3rd party support than genny after it was launched. (especially japan)
For every fighting game that capcom made for snes and not for genesis (final fight, knights of the round, Street fighter 2) Sega had to make one of their own to compete (golden axe, streets of rage, eternal champions).
Every RPG nintendo got from square had a Sega made rpg to compete with...etc.
So I personally think it was pure marketting that led Sega to the top spot on US until 1995... Hell I bought a genesis and I never wanted to touch the snes until I saw Donkey Kong and said "screw it that looks too cool to pass up".
PS. Before giant electronic and software corporations started entering the market and losing millions of dollars on their systems...bundling the kitchen sink with the unit....the industry was all about games and gameplay. Thats why I also think 16 bit was the golden age of gaming.








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