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Shaunodon said:
Ryuu96 said:

Avowed is a spin-off set in Eora. Pillars of Eternity 2 bombed and was critically acclaimed. What makes you think Pillars of Eternity III with an AAA budget would fair better? Avowed now is likely the main series for the Eora universe. Although I'd not be surprised if Pillars of Eternity carries on alongside Avowed but they both tackle different stories.

What do you even mean, what happened to Avowed? It sits at an 82 OpenCritic. Why you acting like it was a failure? C'mon man, Lmao. What is it that gamers wanted from Avowed? To most gamers it would be considered essentially a new IP. Better off asking Pillars of Eternity fans what they wanted and from what I've seen Pillars of Eternity fans are happy.

Lots of people are praising Avowed's dialogue, choices and RPG mechanics. You don't speak for everyone, I don't think it has mediocre writing or meaningless choices at all. I don't know where you're browsing but the ResetEra Avowed OT was full with praise, it has a lot of high scores from critics and it sits at 80% on Steam even despite the angry bigots.

Kingdom Come focuses more on the simulation elements, that's fine, likewise I could say that Kingdom Come gameplay looks like dogshit compared to Avowed, but I didn't, until now, Lol. FWIW I think Avowed is even better than The Outer Worlds and that is also the general reception I am seeing. It's like dooming over Fallout New Vegas 84 OpenCritic.

It is a strong start for a new franchise which can only go up from here with a smoother development.

Personally I would have had zero interest in Pillars of Eternity III AAA Remix.

And for the love of God can people stop pretending like Baldur's Gate 3 was developed by a tiny team? Larian has over 500 employees with 7 locations, Avowed's development team was 120ish by comparison. Obsidian does NOT want to work on massive AAA productions, they've made that clear multiple times, let them make what they want to make. Pillars of Eternity 2 almost crashed Josh Sawyer out the industry.

This is why I use words like 'foreseight'. Larian started with 50 employees but their team size grew multitudes during the development of Baldur's Gate III. Why? Because they were actually inspired to make something innovative and ambitious. Where is the innovation and ambition with Avowed?

The only people I've heard glowing about Avowed are here in this thread. If everyone you see is also glowing about it too you must have an extremely curated list of sites and places you're willing to visit, because everywhere else I've seen talking about it is apatheitc at best. And that's the ones who were even willing to give it a chance, since there was barely anyone even interested to begin with.

Now consider how long this took to develop and how little return they're likely to see, you really want to convince me this is somehow a success? Pillars of Eternity II at least did well over time thanks to it's inherent quality and greet feedback. Avowed is only going to get much worse now that the game is actually out proper and reviews will likely dip more if anyone else is even willing to review it.

It's not like I'm here to specifically doom the game, since like I said, there are at least some parts that I still enjoy. But this is the reality whether you like it or not. This game is not well received overall, and the lack of general interest could be a blessing or curse, if you want to simply give it credit for not being a Veilguard level high profile disaster.

Larian growing doesn't change what I said though, every single development team grows during development, they all start in the double digits, but Larian at their height were triple the development team of Avowed's team with 6 more studios at their disposal. That is not something Obsidian wants to do and it is how they've been successful all these years, even Larian themselves said that isn't sustainable.

Not to mention Baldur's Gate 3 isn't a new IP either and has two previous successful entries to draw from. What the hell is innovative and ambitious about Pillars of Eternity but in AAA? Lol. You sure didn't make it sound anything special in your post, only simply "Take Pillars of Eternity...And make it AAA!" I'd say Avowed is plenty "innovative" in the gameplay department, it is best feeling first-person melee combat I've experienced in an RPG. Everything else sure, it isn't "innovative" but I don't really care because it's still great?

What's innovative about Forza Horizon 2? 3? 4? 5? Versus 1? What is innovative about the From Software titles? What is innovative about half the Yakuza titles? What is innovative about dozens of brilliant games? I'll tell you, nothing, Lol. That doesn't stop them from being great-amazing experiences though. If every single title had to change the wheel to be considered a success then 99% of this industry would be dead.

You definitely haven't explored much outside of your circle then, who are you listening to? Asmongold? I've literally posted dozens of highly respected critics and reviewers in this thread glowing about Avowed, I've given you another example of ResetEra (where the Xbox fanbase is very much in the minority). Are you just listening to rage-bait YouTubers?

You ask me a question which I couldn't possibly know (the development budget). You make an assumption that Avowed is going to get much worse based on nothing. There are over 120 reviews listed and it actually went up in average by one, Lol. It's unlikely to receive anymore reviews. It sure seems to me like you're hear to doom the game and make useless comparisons to other games.

  • "The game is not well received overall" - Based on what?
  • "Lack of general interest" - Based on what?