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konnichiwa said:
G2ThaUNiT said:

In anticipation of Avowed's imminent release, I figured it would be a good time to bring up that I don't wanna see any dooming on the game that is exclusively based on Steam's concurrent player count. Seeing how high player counts can get on Steam can be fun, but if you're disappointed with the peak player count, remember that is FAR from the entire story.

Indiana Jones has been the best example that Steam is not the one all be all on a game's success. 4 million players in the first month, yet the game only peaked at 12,000 concurrent players on Steam. With SteamDB having sales estimates for the game anywhere between 120K-380K on the platform. With the correct answer most likely being somewhere in the middle.

Avowed is after all supposed to be a major Game Pass sell. So was Indiana Jones, and it was clearly successful in that regard. And with confirmation that PC Game Pass grew by over 30% this past quarter, it's unknown how many players are now enjoying Xbox's first party games on the Xbox app for PC rather than Steam. Remember this game is also going to be releasing on Battle.net to go after the Blizzard fanbase.

So, if Avowed's concurrent player count goes well past the 5 figure mark and starts to push the 6 figure mark, GREAT! If it doesn't, remember it's not the end of the world and that's only one slice of the whole pie. And considering how packed February is currently with 2 Steam juggernauts with the likes of Kingdom Come: Deliverance 2 and Civilization 7, now followed by the likes of Elden Ring: Nightreign public network test (a game which shot to number 4 on Steam's most wishlisted games nearly overnight) and with Monster Hunter Wilds around the corner which also a massive seller on Steam (and is number 1 on Steam's most wishlisted games) there is a high likelihood that Avowed on Steam will be affected. To what extent remains to be seen.

Be excited that the game is finally releasing, and if the constant online teases by reviewers trying REALLY hard not to break the embargo means anything, it sounds like Obsidian could have a real winner on their hands

Meh, you can't be like ' starfield did amazing see how many concurrent players awesome and it is on pc gamepass!!!'  but then be annoyed when a game doesn't well and say it doesn't mean anything.

I would say Starfield is a bit of a unique case, Bethesda is a studio in the upper tier of popularity in sales, it didn't need Gamepass to hit big player numbers, which was why it was able to hit 330k peak concurrent on Steam and ultimately sell an estimated 3.5-4.5m copies there so far, in addition to Xbox console sales and Gamepass players.

Obsidian on the other has never been a studio whose games sold all that well. While their licensed games like South Park and Fallout New Vegas sold well, their original IP's have never been massive sellers. Alpha Protocol flopped, causing Sega to have to lower their projections for the fiscal quarter it released in. Tyranny only sold like 1m copies lifetime. Pillars of Eternity sold like 3m lifetime while it's sequel tracked well behind the first game in sales. Only The Outer Worlds has been particularly successful for them, selling over 4m copies in the first 2 years.

Nobody should go in expecting some huge 100k+ peak concurrent players on Steam for Avowed, it'll be lucky if it can match the 41k peak of Pillars of Eternity, the IP it spunoff from, since PC Gamepass and the Battle.net release will surely pull some Steam sales. I think we should be happy if it can top the 21k peak of Pillars of Eternity 2, if it can pull that off while also doing well on Xbox, Gamepass, and Battle.net, I think Xbox will be happy with the sales and greenlight a sequel.

Last edited by shikamaru317 - 8 hours ago