killer7 said: No. PS5Pro is part of the 9th gen! As PS4Pro was part of Gen 8. They are just upgrades, no sucessors. There are no exclusives games for it. With the GameBoy (Color) its a different thing: The GBC had exclisives, more power... everything that defines a next gen system. Yet Nintendo decided to lump it together. If Nintendo called the sucessor "Switch Up" and not Switch 2 but with the same power it would also be an upgrade if they said so. But its a sucessor according to them and "2" makes this obvious so its a sucessor (Gen 10). Thats the way it was always seen in general and i agree with that. |
So basically in your eyes, the only aspect that constitutes a succesor is just the name? Because its' definitely not the hardware.
Because the hardware in the PS5 is just an updated Playstation 4 in essence. - PS4 and PS5 both use AMD X86-x64, both use AMD Radeon graphics.
Just Sony is using more modern designs in the Playstation 5.
And the Playstation 5 Pro is using a more modern updated (And larger!) chipset that is found in the base Playstation 5.
If it's compatibility, then that's a policy limitation not a developer/hardware one anyway.
Norion said:
If developers have access to at least 10GB which system do you think would be overall better in this regard? Cause the only 8GB available on the Series S is a notable issue but I dunno how much the faster speed could make up for that compared to the Switch 2 having more. |
The Series S will have the distinct advantage if both consoles can only access 8GB for developers/games.
You cannot overcome the fillrate differential very easily, especially at higher resolutions.
Either way, the Switch 2.0 is going to be very competent, considering we are literally comparing it to a fixed home console.
--::{PC Gaming Master Race}::--