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JEMC said:
Jizz_Beard_thePirate said:

Very interesting video. Not so much about LTT as them being wrong about things isn't that unusual but the part about Nvidia vs AMD. Worth a watch.

I tried to watch it, but I think I lasted 5 minutes before being confused.

Before I give it another try, who is the guy? Like, is he someone with knowledge and talks from things he's seen? Also, what it the video really about? Because he starts attacking an LTT video for saying that ray tracing hardware is the future, which is something we've already talked here and we agree that, like it or not, it is, but then he goes on to say that we're being lied by the media, that upscaling makes games blurry, and that Ghost of Tsushima is a bad port... and then is when I stopped watching it because the whole LTT video seems like a bait to get more viewers.

Idk what his complete background is but the point he brings up in the video is that the way developers are using Ray Tracing is not the best way to use it and really the way developers use modern Anti Aliasing is also not the best way. Basically developers are using Ray Tracing in games that don't need it which incurs a huge cost in gpu power where instead, if they were to use traditional lighting for largely static elements while pairing Ray Tracing with more dynamic elements, we wouldn't need so much gpu power being wasted. In other words, developers are using Ray Tracing and Upscaling to forgo optimization. Granted the way he talks isn't easy to swallow. He was picking on LTT because of his video that said Ray Tracing is mandatory now.

But the part I was mainly interested in was his talk about AMD vs Nvidia around 13:45 mark where essentially, Nvidia is the business of "Hardware accelerated software" in games while AMD is in the hardware manufacturing business. And he provides examples of and ways the two companies make decisions and things like that. Granted he does talk like an aggressive teenager lol.



                  

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