LegitHyperbole said: Thinking on it now, the most thing that has stuck in my memory with Tomb Raider was looking the butler in the freezer but I can see people in this thread who never fully understood the games and there grid nature and the rules of the game. The controls are by all means really frustrating but they are perfect for the system that is in place, it really is incredibly intelligent level design. Remember the devs didn't just set up parlour on the fly, no, they crafted a system which is so bloody obvious after you make a few jumps of each varying distance, pretty sure the mansion gym course teaches you everything really concisely. I do understand that there are gamers who never figured it out but to complete ignore it and call the game trash because you never understood the basics of the game is BS. |
Well, now you've brought up Crash Bandicoot. I never liked that either. Another terribly bad series. I appreciate your passion for those games, good for you. Keep it that way. However, I think I could waste my time a lot better. I'm gonna shelf Tomb Raider for now and play something else instead. Still, I will get back to it one day, when I should be very bored and desperate. I have it, so I will finish it, even if it might take a few years.