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Ryuu96 said:

Am I crazy in finding it baffling that we're ignoring industry experts and professionals, whose entire career is based around analysing these numbers, like u'know, Mat Piscatella, the Executive Director at NPD and instead throwing out Steamspy, Lmao. Steamspy hasn't been accurate since Steam changed their API. This is common knowledge and has been for years.

To use an example, Steamspy says Dragon Age Veilguard has 2-5m owners on Steam alone, that's a pretty fucking wide range which makes it irrelevant to begin with, that's without getting into the fact that Dragon Age Veilguard has done 1.5m across all platforms. So it is massively off but also useless because we don't even know how massively off when they have a range of 3m to cover their asses, Lol.

Comparing to Starfield is ridiculous too.

It's doing very good on Xbox based on Player Activity (Posted by NPD) and Achievement data. If we focused solely on Steam then sure, it may have underperformed but Indiana Jones is not only on Steam, Lol. Fact is the man that knows more than all of us on this topic has said it is "pretty good" overall so are we ignoring NPD now and instead opting for pure estimation nonsense like SteamSpy?

I did not ignore Mat but he literally states  'For Xbox and Steam only it is pretty good'  This sound like it is 'not good but for xbox and steam only it pretty is good' he also did not answer the follow up question if it surpassed 1m but I guess he may not answer...

Steamspy just like Vgchartz are tools you can use but their are so many ways,  

Last year Steam reported the top 10 'new' games based on revenue and to reach top 10 you needed to have 50 million in revenue:

Steam reported this year the top 10 'new' games based on revenue and Indi did not make it, it also did not make it into the top 20 but is in the top 50 but which place exactly is unknown so my judgement of 20ish million doesn't seem far fetched. 

I did not argue that it is doing bad or not on player activity but placed 14th on the NPD seems low so yeah based on the fact that the game can't be cheap to made and Disney asking a cut it must be not making a profit something I would add is minimum requirement of 'good sales' or succes doesn't mean it can't be succesfull for gamepass but that is not what I argue about.