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Kurakasa said:
Kasz216 said:
Kurakasa said:
Kasz216 said:

Yeah... the NES numbers are really incomplete on this site.

Aside from that... all developers not Nintendo were basically constrained to 4 games per year. While Nintendo was not.

 

Well I guess you can provide me a better link to back up your opinion? :)

Well for one. No list is better then an incomplete one. Nor does a counter opinion usually need to be presented when a flaw is pointed out in faulty logic.

Two... i'm sure I can dig up a few games that have had some sales in the millions... might take a while since it's from like the 1980s.

The Castlevania games are the first series in mind that had to of went a million each.

The fact that you consider sales in the millions the sign of success for the NES is rather funny though I gotta say.

The NES obviously cost a lot less to develop for.

 

So my post is flawed because YOU think otherwise. Case closed, goodbye.

No because you are clueless.

1) Sales numbers on Nes games and even Snes games are very difficult to find 

2) Success is NEVER weight using units sale number but profits. Most of Nes games were developed by teams of UNDER 10 people.

Some of that games went to sell million of copies. Nowadays this result is very difficult to achieve. One exception is Nintendo 's Brain Training: 9 people for 90 days generated a million-seller. 

 



 “In the entertainment business, there are only heaven and hell, and nothing in between and as soon as our customers bore of our products, we will crash.”  Hiroshi Yamauchi

TAG:  Like a Yamauchi pimp slap delivered by Il Maelstrom; serving it up with style.