By using this site, you agree to our Privacy Policy and our Terms of Use. Close
IcaroRibeiro said:

I hate GTA so I didn't get it even for free

However

I'm OK with companies charging different prices for different budget games. In first place the idea of a standardized price never made ANY sense for me. Like... who goes to the shopping mall and expect all shoes, clothes, food, etc to be charged the same price?

I'd like single player games with less than 20 hours of gameplay to be charged 40 USD, 70 USD is too expensive. Open world games with long term support of free expansions I think are ok for 100 USD

People getting crazy over this idea is missing the fact a package of a game+DLC already costs 100 USD, for probably less gameplay than they will get from GTA. That's not including games where you need to pay monthly subscriptions for online, like Final Fantasy XIV or World of War craft

If the price of 100 USD games turn out to be prohibitive, we could look for lower budget games, selling in the 30-50 price range

I don't think this is ever happening though. There are too much free to play games, and they skew the need of charging less to reach mass market. People who really pay for games seems to be now a minority, so they need to charge more from us...

$60-$70 is like a peak price for gamers. Those who buy the DLCs are less and can't sum it to the $100.



Check this Game  Flip Runner