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haxxiy said:
HoloDust said:

If those specs are true, Handheld mode is much better than PS4 - Ampere is vastly superior to GCN1.

Not sure if that 1007,3 MHz in Docked is fixed, or it can boost further - i.e., weakest 3050 (with 2304 CUDA cores) has core clock of 1042MHz, but it can boost up to 1470MHz, so maybe SW2 can do that as well.

Ampere has doubled FP32 units counting as a full 'CUDA core' compared to Maxwell or a GCN SM.

It has 50% better IPC than Maxwell and 100% better IPC than GCN but if you compare these architectures by FLOPS the Ampere numbers have to be divided by two if you want to extrapolate it to raster performance.

Hence, it should be quite comparable to the previous generation with those clock numbers in handheld mode while falling a bit short of the PS4 Pro in docked mode. Granted, it has DLSS and extra RAM to more than make up for it.

If you doubt me just take an RTX 3050 review, shave 60-80% of the results, and see where that lands you.

The thing is, RTX 3050 kicks the living shit out of PS4 equivalent AMD PC GPUs, so even when taking it at 50%, it's still much faster than said equivalent.

What is often forgotten in this conversations is that GCN 1.0 is not very effective architecture, and it's small miracle actually what developers have been able to pull out of base PS4.