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Shinobi-san said:
Mummelmann said:

I have an Ice-Strike Monk as well, but I'm struggling with survival on Tier 8 and 9 maps now. He has great damage but is really squishy. My strongest character on maps is the Infernalist Witch with minions - she stands there and watches as an army of undead carpet-bombs the area. Bosses die pretty quickly as well. I have had three BS deaths on Trials of Sekhema though, I'm really tired of that shit now.

I haven't played an ARPG this much since Titan Quest, at least not counting hours per day on average. PoE 2 is truly something.

Yes! a great follow up to POE 1 which remains one of my all time favorite games.

One thing though that I feel they still havent managed to quite figure out, is the ease of creating builds that work maybe if just for the Normal Campaign, without external researching etc. Like I feel experimenting with skill gems, builds, and item crafting should be more accessible in the early game.

I felt without looking at build guides, and trading the game is a bit too hard, and even if you do figure out a way to progress, you might be stuck without the necessary gems, or gear.

Diablo usually gets this right, although with the simplistic skill system its hard to get it wrong just be default.

I'm doing my first character without looking at any guides or specific tips for the class right now. Warrior, Leap Slam, Boneshatter, and Totems. Finished the normal campaign yesterday, just about done with Act I on Cruel now. It's going well, for the most part, but I learned a lot about the systems during the 130 hours I played before I rolled him. Armor has been boosted, there's an actual difference. Along with a shield, there's some measure of tankiness now compared to the first Warrior I rolled.

It is complicated, especially managing synergies can get messy without guides or aid. But I also like the complexity. That's why Titan Quest and Grim Dawn are so amazing as well; it's complexity with a purpose. And build variation is great as well (Titan Quest's system was really brilliant when it launched).