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sc94597 said:

In the conversation that was being had it is already known that we are talking about an Ampere chip (T239) and single-precision, by convention. The missing variables were frequencies and core-counts, with architecture and precision of interest being held constant. 

Node size is important for those things yes, but if we already know the frequency and core-counts (as we essentially now do), it is no longer important for calculating hypothetical single-precision floating point performance. 

You are missing the point.

Just like the current Switch, many developers won't use pure single precision floating point... Ergo using single precision floating point/teraflops is irrelevant when comparing the Switch 2.0 against it's competition.
They will use mixed precision by combining two 16bit operations into a faux-32bit one to be done in a single cycle wherever possible.

This is to conserve battery life and to boost throughput.

This isn't going to happen on the Steamdeck as it relies on PC development/ports.
And it definitely doesn't happen on Playstation 5 and Series X.




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