sc94597 said:
TFLOPs are a function of clock-frequency and core-count. Both of those are knowns now. The node isn't important anymore. So yes, handheld Switch 2 is 1.72 TFLOPs. For raw-rasterization, that's not enough to say it is better than the Steam Deck 2 though, because 1 Ampere TFLOP ~ .7 - .75 RDNA2 TFLOPs when it comes to inferring rasterization performance. On paper, in a pure rasterized workload a max-TDP Steam Deck would outperform a Switch 2 handheld, all else kept equal. But with DLSS and in mixed ray-tracing/rasterized workloads (which are increasingly more common) the Switch 2 handheld should make up the gap. Again, why can the Switch 2 pull this off at a lower wattage and frequencies than the Steam Deck? Because the Switch 2 has three times the shading units/cores (1536 for Switch 2 vs. 512 for Steam Deck.) The Steam Deck starts to collapse in terms of power-efficiency at about 1200Mhz or more, and the voltage has to rapidly increase to increase frequency beyond this, and therefore the power-consumption increase quadratically with voltage. So much so that in order to get that last 400 Mhz the power-consumption has to double on the Steam Deck. You can get 75% of the Steam Deck's performance when running at half its max TDP. Edit: Also that is without considering that most Steam Deck games run on a compatibility layer with performance loss + x86 (even AMD x86) is less efficient than ARM at sub-15W TDPs unless you use actual x86 efficiency cores (that cut out some of the instruction set), which nobody does because of compatibility issues. |
We don't know the shader count of the Switch 2 or really anything about its internal soc structure. The leaked image does not confirm anything that was speculated before with that T239. Switch 2 having 3x the "shading units/cores" to a Steam Deck is implausible on a comparable die size / transistor count without sacrificing something else on the die.
Look at it this way: Switch 1 had a die 118 mm² (TSMC 20nm) with 307MHz in handheld mode with 0.157 TFlops. A 5x increase to 0.8 Tflops on Switch 2 handheld through a bigger die, a better fabrication node and higher clocks is reasonable.
https://www.techpowerup.com/gpu-specs/switch-gpu-20nm.c3104







