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AMD demoed FSR4 at CES:

Both are running Ratchet & Clank in FSR performance mode, so it's 1080p upscaled to 4K and pretty much a worst case scenario for FSR3.1, and FSR4 looks like miles above 3.1. The differences between DLSS and FSR seem to be much less pronounced now.

Linus is playing on a Strix Halo:

Black Myth: Wukong on high without upscaling in 2560x1600 over 60FPS in a tablet-like form factor without even cranking the chip to the max.