Bofferbrauer2 said:
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Bubsy 3D? got BAD reviews: SM64 was already in the market. Bubsy 3D was just awful to play after SM64. Maybe as a PSX game in late 1994, during the japanese launch...would had some good reviews. But by late 1996? and mid-1997 in Europe? it was just panned by the reviews.
So, what Sony did? buyed the studio, Eidetic, to make the Syphon Filter series games (a studio the only serious game was Bubsy 3D. Its previous "games?" were products for the Apple's Newton failed proto-PDA. But, hey, apparently it worked for Sony. Don't know how XD). They also did a Resistance game for PSP, and a pair of Uncharted games for Vita. Oh, and the forgotten "Days Gone" for PS4. Yeah, Sony's Bend Studio is the very same studio that created Bubsy 3D for Accolade 30 almost years ago.
Toshinden problem started way before Sould Edge, and was called Tekken 2. Soul Edge was later. The sequel, Soul Calibur, was not even a PSX game. Well, in fact, the arcade game runs in a PSX based board, but Namco never "ported" the game to the domestic PSX. Instead, decided to make an "upgraded port" (more like a REMAKE) for the incoming Dreamcast. That DC game became an instant classic because it was a visual shocking show for everyone, with a fan-tas-tic gameplay. Soul Calibur in DC was so impressive, it became a synonim for the machine, like SM64 was for N64. And was a NAMCO game for a SEGA console! just after PSX era!
Zelda II is a very underrated game. Not that great in graphics, ok, but it really hooked me as any other NES game never did. I enjoyed it a lot more than the first one when I finished both. And I was already a fan of the GB Zelda game (Awakening). So... it was a surprise for me, because Zelda II already had a very very bad fame since many years before I played it. A curious thing is... I never liked SNES Zelda. I do not know why, i do not like that game. I tried many times, and I can't. So... i defend Zelda II and I dismiss Zelda A Link to the Past. That's enough to be expelled from any Zelda fan secret lodge :(







