sc94597 said:
TFLOPs are not a useful metric when comparing between different architectures. For example, The PS4 Pro was capable of 4.2 (GCN) Tflops and the Series S roughly 4.006 (RDNA2) Tflops. The Series S obviously is a more capable system for the task of running modern games. Besides, 2Tflops would mean the Switch 2's GPU would run at something like 650 Mhz in docked mode, which is way too low. That's less than Digital Foundry downclocked their 16SM RTX 2050 (downclocked to make up for the fact that the Switch 2 only has 12SM) in their Switch 2 performance simulation. Realistically, we're looking at a minimum of about 800Mhz - 1Ghz in docked mode, which gives about 2.5 - 3 Tflops. The original Switch was mostly bottlenecked by CPU and available memory capacity. Neither of these are as prominent issues for the Switch 2. The Switch 2 will (if leaks are accurate) have more available memory than the Series S, and the CPU is more adequate than the Switch's was, relatively. |
Switch runs at 768mhz when docked, on the gpu.
I would expect them to stay in the same range, to keep performance pr watt high.
Going broad with many cores at lower clock speeds, to keep power usage as low as possible, compared to performance.
You might be right, at around 800mhz or something (since there been shrinkage in nodes since to the switch).
And yes, going from 25.6GB/s to 120GB/s in memory bandwidth, is going to have a massive performance impact at these higher resolutions the Switch 2 will run. Same with it getting a much more capable cpu.







