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I'll go with the Wii U.
I would...
Change the name to the Wii 2.
-Have a better CPU. That CPU was weaker than the Xbox 360's. The GPU was fine, so the system was CPU bottlenecked. RAM was fine too.
-Get more 3rd party engines like Unreal Engine to work with the system.
-Get as many 3rd party games on the system as possible and make sure they're better than the PS3/Xbox 360 versions. Show off that gamers need to get this system for better 3rd party games and have great Gamepad gimmicks to make the games better. There was no reason the Wii U only got Mass Effect 3 when the other two got the whole trilogy around the same time at the same price, and missing some dlc. That goes for a lot of other games where content was missing.
-3DS integration. What I mean by that is more games that are on both systems needed cross play and cross save. Along with cross-buy. Make people who buy Nintendo handhelds (which always do better than the home consoles) a reason to buy your home console.
-Transferring Wii software to Wii U. I see no reason why you need to go to the Wii menu to play Wii and WiiWare games. Everything should have been under one menu.
-Speaking of VC and WiiWare games. Those games should have all been on the Wii U Eshop similar to how the DSiWare games were on the 3DS Eshop. The Virtual Console makes no sense to me since it's all emulated and ready to go. No reason to start the catalog from scratch. Those games also should be cross-buy.
-Better marketing. Actually showing off the console so people know this is a new console, not an add-on.
-Better 1st party launch games spread out. Nintendo's games weren't ready so there was a big drought between launch and summer of 2013. Lack of 3rd party games didn't help, but as stated above they needed to go harder.
-Getting Pokemon games on the system. Pokken Tournament came way late and most people wouldn't know that's a Pokemon fighting game. They needed something either like Colosseum or Battle Revolution. Games that can connect with the main series games on 3DS.