By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Do not try to fix WiiU. That was a clear disaster since its presentation to the public.
Not only because used a CPU and GPU extremely underpowered and totally amortized by then, or because its chaotic reuse of the trademark and logo of the Wii with a confusing "u".

That machine didn't even get basic concepts of gaming, like treating all the players equally: the controllers in WiiU were a conceptual mess : The machine could manage only 1 WiiU controller, you cannot buy another one, and the other players had to play with the controllers... of an older console... creating a market chaos for parents and greatparents.
And trying to make players play with 2 screens meters away, at the same time, was also not a good idea,

Sincerily... some machines undeservedly fail, like the Gamecube (well, Gamecube failed cause some things Nintendo did wrong, but the internal hardware was great).
But WiiU was clearly a disaster since the first minute of its presentaion in that E3: all was a bad fever dream with no sense at all. And many saw it,,, and sayed it. Including me.

You cannot fix the WIiU, because WiiU was a conceptual clusterfuck mess, only to be good as a gimmick thanks to some lazy mini-games collection,,, for 5 minuts max.
Or as an emulator machine for classic games, using the screen on the pad.