Yup, maybe it's cause we are fairly hardcore or hardcore adjacent gamers on here but if this is the split then Sony and MS need to push devs to focus on 60 fps or balanced modes. If Cernys 70% is true and this will likely increase as the generation goes on then idk why the devs still chase fidelity, it's frankly a waste of money and resources when the minority make use of and graphical goals can be set lower, decreasing the length of game dev and everyone wins. Smaller budgets so more profit. Gamers get a smooth 60 and the industry doesn't implode.