By using this site, you agree to our Privacy Policy and our Terms of Use. Close
the-pi-guy said:
JRPGfan said:

is the context still "woke" games?

Woke is a politically loaded term, and thus conversations start diverging into related political topics.

Especially when we are talking about "why" these games exist/why games are generally becoming more inclusive. 

JRPGfan said:

Not sure how big a market, the muslim world is for video games or buying them.

But it all circles back to "the consumer is always right" (if you want to sell them something).

or stand on principle, or and ignore that potential market.

In a lot of different cases, you make slightly different versions to meet whatever censorship those countries want you to uphold. 

The issues in a lot of these countries isn't that the consumer doesn't want something, it's that the government is enforcing censorship. 

I don't know.... it doesn't take much for a crowd to get kicked up in storms, and start throwing stones there. These places they literally  stone people to death.
Its more than than just "its the governments and enforced censorship", that seems dishonest.

"Especially when we are talking about "why" these games exist/why games are generally becoming more inclusive."


https://www.inverse.com/gaming/corrine-busche-interview-rpgs-dragon-age-veilguard

“I know, and something that’s very important to me, is that games are inherently diverse when you think about the size of these teams and the specializations you have within them. When you have diverse, complex, large groups of people coming together to make something, of course, the game is going to be a reflection of those teams,” says Busche “I think we need to consider that we can make the most authentic, best experiences when we’re tying into what makes us as the developers, and you as the fans, when we can tie into those elements that make us distinctly human, and that means differences.”

"Game developers also need to feel safe in what they do, which ultimately means being able to see themselves reflected in their work."


Its important for this game lead, that they can see themselves in the game they are making.
So the focus is the dev team, that makes the games, are comfortable with how diverse it is..... that's why it was made the way it was.

Last edited by JRPGfan - 1 day ago