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BraLoD said:

Otter said:

Overall you seem to be asking why a developer would customise an original character beyond the features of the face model/ref but that doesn't really need answering. Alloy is Alloy, a character the developers have designed and envisioned before the face model is even selected. She is not the face model, who is there as a reference. I think a bigger question is why you need Alloy to look exactly like the face model?

What bothers you about the design and vision from the developers, to the point that it requires explanation?


This answer is so obvious I can hardly believe you needed to give it to begin with. Aloy is their character the model is the model.

People are reaching so far it's getting really petty.

Nothing wrong with finding any character ugly, bland, tasteless, or whatever, but good God, what sad times we live on for gaming discussion, what is even being discussed here...

Great scott! This aren't about being petty or calling Aloy "ugly" or anything like that. It's more about understanding why certain design choices were made, especially when they seem to deviate from an already solid reference point.

Aloy is the developers character no one is questioning that. But when you compare her to the model and see noticeable changes, it's fair to ask what motivated those adjustments. That's the conversation, not nitpicking for the sake of it.

It's not sad, it's passion my man. Even if we don't all agree.



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