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JRPGfan said:
Mummelmann said:

Lots of people are having issues with the trials; how bad is it? I've yet to get to that point in the game myself. The Honor system is getting mercilessly killed on Reddit - it sounds like a pretty dumb mechanic from what I understand of it, or of its implementation at least.

Its basically sanctum league all over again.
Its unfair towards melee characters, that need to get close to hit targets.  GGG tried to balance it abit, but it was mostly a "theres a system in place, that makes it easy for any class to do, once you have said upgrades ect".  Meanwhile trappers/miners, Spellcasters, minion builds just walked right though all that without issue..... easily getting access to the same upgrades, while enjoying much easier time and quicker/further runs and more loot.

I'm not sure if its in yet, but someone said armour rating on characters should massive boost the amount of honor you start with, so melee characters have a higher starting point to account for how much more difficult running it is on melee.  However all that happens, is you'll see spellcasters start wearing heavy armor too then.

The first trial isn't so bad... but I heard it gets worse and worse, the more accendancy points you need to unlock.

Ooof, I'm a Warrior, not looking forward to this. I'm going to roll a Mercenary as well, people say it's great fun, and a lot less frustrating. I've also seen some Monk Frost builds tear it up, despite Monk being universally put down in forums.