| LegitHyperbole said: It's not a fighting game bit you'd expect a small bit of depth. Their are 2d games with more depth than FF16. Or at least some flashing for the trouble, FF15 kind of got away with it because of the spectacle of the combat but FF16 is ridiculous. |
You're trying to say that the game lacks the depth because you attack with one button when originally the series' entire gameplay was based upon one button for not just attacking but everything in general (going through the UI, choosing a command, interacting with a NPC or object, etc).
Its not a wRPG or a cRPG where you have multiple inputs for different attacks.








