Tober said:
Tried Remake on the PS4. But could not get comfortable with it. It was the battle system. I felt I needed Chameleon eyes. Keeping my eyes on the stats in the left corner, the stats in the right corner, on the movement on the screen, what my party members were doing while at the same time being bombarded with flashes and numbers. Half the time I did not feel in control. I know the battle system was lauded by critics and this is a ME PROBLEM for sure and not a fault of the game, but it was not for me. |
I had the same problem, I find it pretty good now though even though it'd be nice if AP carried over through fights. Thing is, there's not a lot of fighting in the game unless you're doing die quests. The main problem I have with this game is everything needs to be slowed down and stretched out, like the hobbit trilogy and unless you're doing side quests it just has this feeling of a walking simulator. You can tell they really try to stretch this out and it shows in a really negative way. Things that are completely pointless could be cut and it'd be a better game. I'd like to see a directors cut when the trilogy release so you can play just the classic FF7 story progression and I think it'd be a better game. Not everything game needs to be long to justify it as an RPG and like Atlus games I find extending length to be a worse sin than bloating a game for scope.
Still, it's quite enjoyable if you accept it's a slow burn. I can't recommend it though if you didn't gel with the combat, you could stick it on easy cause normal is just more sponget enemies anyway. I'm thinking of doing just that cause I need the games pace to quicken up a bit.