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Mummelmann said:

Yeah, I'm playing melee, it's rough, properly difficult. Some of the bosses are really hard, I lack movement to get out of AoE attacks, some of which proc things that slow or tick down health. I'm sticking with it though, I have a feeling that this class will shine further on (like Void builds in PoE, which were kind of pushovers during the first 3rd of the game).

Also, they just crossed the 500k mark for concurrent players. This is by far the most successful game release of 2024, all things considered (size of studio, budget, marketing, expectations etc.).

Edit: Jesus, these bosses are tough as hell, I'm getting my ass kicked all the time.

Normally in POE1 I can get through the campaign with no deaths, or maybe just 1-2 if I did something silly.
Here I think I died like 10 times before getting to act 2.  

Can you imagine playing this hardcore? death = character deleted...  I can't for the life of me.

I went for evasion/energy shield build, passive wise.
The "big" nodes for me are:
subterfuge mask (gain +2 evasion for each point of energy shield on helmet).
spectral ward ( +1 energy shield pr 12 evasion rating on body armor).

I went full defense... instead of damage.
As a result things take abit longer to kill.