JRPGfan said:
When you select servers, when login in, it shows what your current ping is, to that server. You need to select the one with the lowest ping (ei. a server close to you, typically).
This game is so different from poe1, that I'm still not sure how I feel about it.... yet. I wanted to love everything about it, but there minor stuff that wasn't a issue in the first game where you knew everything like the back of your own hand. The good stuff, is the story and finding you way is brand new. Its fresh, when POE1 champagne has long been abit stale.
The WASD key movement is so hard to get right, after years and years of using mouse movement, for one. (muscle memory) And it feels like your punished if your not using it. That said, I have a monk in act2... and started a mercenary to try and compare the two. Merc play definately feels alot more smooth.
Monk you have to remember to use a buff, then hit with Z ability, then use Y ability to cull a monster for power charges, then use said power charge to empower a wave clear skill. Ontop of WASD keys and melee combat being abit odd, with animation locking you in place when your attacking (even if you can cancel it).
Meanwhile playing Merc is just like a shooter..... wasd and kite while shooting. You just load differnt rounds to do differnt stuff. I don't recammend anyone thats starting POE2 to play a melee class. Do yourself a favor, play something ranged or spell caster based. I thought maybe the roll stuff would help melee abit.... like POE1 this game favors being ranged.
watched a guy playing on ps5.... seemed fine..? not sure what to say.
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Yeah, I'm playing melee, it's rough, properly difficult. Some of the bosses are really hard, I lack movement to get out of AoE attacks, some of which proc things that slow or tick down health. I'm sticking with it though, I have a feeling that this class will shine further on (like Void builds in PoE, which were kind of pushovers during the first 3rd of the game).
Also, they just crossed the 500k mark for concurrent players. This is by far the most successful game release of 2024, all things considered (size of studio, budget, marketing, expectations etc.).
Edit: Jesus, these bosses are tough as hell, I'm getting my ass kicked all the time.
Last edited by Mummelmann - on 07 December 2024