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LegitHyperbole said:

Now I'm convinced of access journalism. 

I don't respect any outlet that gave this game a stellar review. Veilguard is 5 out 10 game on it's own. It's an average game. It's not buggy. It functions as intended but that's it. Saddling it with the Dragon Age IP just makes it even worse. Let's take the Dragon Age out it.

  • Shallow combat. The story arc I've seen with multiple reviews and player impressions is that even people that enjoyed the combat change their mind by the end of the game. It has no depth. This compounded by poor enemy variety and bad enemy AI. Each faction looks different but their enemy mobs have the same archtype and function. This is made worse by Bioware substituted a larger health pool for better enemy AI. 
  • Poor Writing. The game treats it's audience like they have the memory of a gold fish. As that Angry Joe review points out. They repeat the same information repeatedly in short time frame. They essentially talk down to the player. Squadmate conflict resolutions has Rook play the role of kindergarten teacher and his squad mates acting like 5 year olds. You can seem to call out their bad behavior. Taash is stickler about having their identity respected but can't extend the same courtesy to Emmerich and you can't say anyting about that. It boggles my mind that this game's script got reviewed and given the okay. It was clearly play tested at length, hence the lack of bugs, but it sounds like the game was victim of "toxic positivity"
  • Illusion of choice. Veilguard lacks choice by in large. Many of the dialog options are presented as different options but will play out exactly the same. Others will give the appearance of being different but given an identical result. Biggest example being how Rook handles the Warden Commander. The conclusion of the game, which is hailed as greatness, is a poor man's version of the Mass Effect 2 suicide mission. In ME2 characters could loyal to Shepard and yet still die if you put them in a wrong role. In Veilguard, with the exception of their Ashley/Kaidan style choice, you members will survive no matter what role you place them in, as long as they are loyal. Again, Veilguard gives the player the illusion of choice.

That's just the negatives of the game without taking the Dragon Age issues into account. The development team had zero respect for the choices of existing Dragon Age fans. Which makes Veilguard being a direct sequel to Inquistion a terrible choice from the outset. This results in returning characters being caricatures of themselves because theere is no mechanism to account for things they've done in the past. Varric was never that close to Solas. Varric was close to Hawke and potentially the Inquisior.  Morrigan's son Kieran can't be addressed nor can the Well of Sorrows choice. The latter of which has significant effect on how she views the Inquisitor. Isabela is Isabela in name only. They butchered the true nature of multiple factions. The Antivan Crows are NOT good guys. The buy children and turn them into assassins. Veilguard doesn't reflect their true nature at all. Ugh...this game is such slap in the face.