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Hardstuck-Platinum said:
Hiku said:

When I think of a console experience, what I feel the PSP was missing is partially the lack of convenience of not being sold as such (the cable for the TV not included), but also primarily that it doesn't come with a controller. By controller I mean something at least somewhat ergonomic for its time.

There's only a handheld experience when controlling the PSP.
Due to the form factor and the one "analogue stick" (which was more like a nub) not being something you'd expect from a console experience in that era.

If Switch wasn't sold with the dock, and it didn't come with the thing that lets you connect the joycons into a controller, I wouldn't consider it a console. Switch Light was such a product, and I consider that variant only a handheld.

Well someone else in this thread was saying they connected a controller to their (TV connected) PSP go and used it as their console for some time. To me, that is a genuine match for functionality when compared to the switch. I just can't agree that we should disregard/invalidate a function because it didn't come with the stuff needed inside the box. That's like saying, if you sell a car that can transform into a boat, but the boat transformation button is sold separately, you just disregard that it has that feature. See how that logic is flawed?

I'm not familiar with exactly what it takes to connect a PS controller to a PSP. A quick google search gave me a Reddit thread that describes a combination of plugins, programs, and hardware. But in such a situation I think it can give you a nice console experience.

But we can make similar arguments for other systems one way or the other.
So if there is a line to be drawn, where would it be?

I think that's why for me it comes down to how it's packaged. The experience they are trying to sell. It's not a side quest, but an essential part of why people are buying it.