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haxxiy said:

Mixed feelings. The combat is still unique and interesting most of the time, and so are most of the important fights. Also the character creator is pretty good, I guess.

But it feels too low-budget considering this is supposedly the game the developers always wanted to make with DA1. There are like two biomes, a bunch of terrible terrible quests that look straight out of a game of the 1980s or 1990s, stealth segments with no stealth mechanics, etc.

Yeah lol, you can just run right into the Palace and past the guards, only guard that might give you trouble is the one at the front gate. I'd believe they succeeded indeed at making the game they always wanted to make because they clearly wanted to make a game that frustrates the player to know end.