SvennoJ said:
Soundwave said:
PS5/XSX versus PS4/XB1 is the most lame duck "generational leap" in the history of video games and it's probably not going to get much better.
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Yet PSVR1 to PSVR2 is a massive generational leap. And VR has room for many more leaps in resolution, fov, comfort, full body tracking, variable focus (solving vergence-accommodation conflict), games.
Console games can also still advance. Living worlds is a dream that's still in its infancy. A-Life 2.0 in Stalker is where the advances are at. (Remains to be seen if it actually works, not yet) Physics still have miles to go before they no longer have to be scripted.
It's just graphics that don't visibly advance that much anymore, or don't make that much of a difference anymore. Hence future consoles should focus more on CPU cores and RAM to make other advances possible. Physics based worlds instead of model sets. Yet the industry still sells games based on screenshots and videos, eye candy. Consoles are powerful enough to explore more games like From Dust, yet people still flock to AAA eye candy instead of lesser looking games with more interactivity.
As long as people keep pre-ordering AAA eye candy en masse, why would the industry focus on the gameplay :/
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VR as I said is the undiscovered country, that's where innovation will happen, traditional screen consoles (any size) are kind of going to be in a rut of simply just getting prettier graphics of the same thing, which would be a bigger deal if graphics of now weren't already quite nice and able to create basically any kind of game play scenario with beautiful visuals. It just depends on the art team you have.