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Signalstar said:

What's with the lack of new IPs from Nintendo. For all of the Switch's success, one area it seems to be lacking in is launching major new 1st party IPs.

I think the biggest original 1st party IP on Switch is Ring Fit Adventure, but its appeal is based on its peripheral not really the world and characters it offers.

The others I can think of are Arms, Game Builder Garage, and Astral Chain, none of which were massive sellers.

As of late Nintendo seems to be focusing on sequels, remakes, remasters, and ports.

I was encouraged to see that Nintendo was beta testing that MMO game the other day, because at least it shows they are trying something new.

One thing I will say about Nintendo is that they often use their existing characters for spinoffs to explore new gameplay ideas, such as Princess Peach Showtime. Still this is not the same as creating a new IP from scratch.

I'm reminded about how the developers said that Splatoon started out as a Mario game before becoming its own thing. Thank goodness they decided to create a new IP out of it. Actually, Splatoon seems to be their last high profile new IP in a while.

What do you think? Should Nintendo put more money behind new IPs?

I always read that Nintendo needs new IPs. Meanwhile, they have tons of unused IPs that are collecting dust for at least a decade or so.

While we're at it, how many new IPs did Sony and Microsoft brought to the table this gen so far? Because not many really spring into my mind right now.

Last edited by Bofferbrauer2 - 3 days ago