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Cerebralbore101 said:
curl-6 said:

Hmmm, it's not letting me reply either.
At any rate, to answer your question, PS4 Pro typically rendered games above 1080p, where reconstruction artefacts are less noticeable.

Wait. PS5 renders below 1080p and then AI upscales? Damn I hope Switch 2 doesn't go this route. 

Only in certain games, such as FF16 or some UE5 titles in performance mode, where they slash resolution to hit 60fps. 

FF16 for instance goes as low as 720p in combat, Immortals of Aveum is 720p, Alan Wake II in performance mode is 847p.

So "impossible ports" to Switch 2 from PS5/XBS will probably use AI to reconstruct from quite low resolutions, but stuff actually built for the hardware or just simpler less demanding games should be fine.