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For three systems that were so bad, the question should be framed as, "Which one was the least bad?"

What becomes apparent in threads like this is that the legacy of any console will be defined by which games it had, so all the blunders of hardware design and in marketing that were being talked about ad nauseum during the lifetime of these systems get pushed in a dark obscure corner. Given how these consoles were treated by their manufacturers, this is a very easy ranking too.

1. Wii U - The release schedule for it was very barren, but it had unforgettable standout titles, so owning one still wasn't a waste.

2. Vita - Lacking standout titles, it at least managed to serve a niche with its exclusive games.

3. Xbox One - It had a much bigger library than the two systems above, but the money for it was better spent on either a PC or PS4 which had the same games, but so many more benefits. The Xbox One was the poster child for redundancy until the Xbox Series came along. When you can skip a system and never have to give it a second thought again, that's pretty damning.



Legend11 correctly predicted that GTA IV will outsell Super Smash Bros. Brawl. I was wrong.