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Closing in on 50 hours. Gameplay got stale around the time on the island but the story is still very interesting at least. The main problem with the game is it's too long for it's own good, especially with side quests and all. The main path should have been shortened, there was no need for the stealth mission in the chadarius, the drawn out opera section etc. A lot of fate could be shaved off and side quests would still be enjoyable as the game would not have overstayed it's welcome. I'm fairly sure I've one big dungeon left to do and that'll be it and I will see it through but right now I wish I could skip the gameplay sections and just get on with the story, they went from really addictive to now being just an obstacle really rather quickly. It suffers the same pacing issues as Tales of Arise with gameplay/story especially now in the late game just like Arise, It's not the that bad but it's another JRPG that is easily a 10 if not marred by a certain wish to draw things out to the games fault.

The follower stories are very bland aside from the main party yet you're forced to do them for benifets and to pass time. Louis is easily the best character, really great antagonist. I suppose I do have another 15 hours or so with the demo so perhaps I wouldn't have had gotten burned out had I went in fresh.

Last edited by LegitHyperbole - on 01 November 2024