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LegitHyperbole said:

I'd love to see the context for how this conversation comes about, I'll definitely be watching let's plays of this game out of curiosity to see how they handle this topic. 

Probably not a lot different from this.

HoloDust said:

I'd say it really depends on what audience you're aiming for and what you're trying to portray. Some lensing is inevitable, but go too much into other direction and you get dumpster fires that are Rings of Power or Netlfix' Wheel of Time. Even Jakson's LotR trilogy pales in nuance and introspection compared to books, but at least it tries somewhat to be true to source material.

If you have the time, check out this video, it's not perfect, but I find that it explains fairly well some of the problems of modern fantasy (as well as SciFi) and its detachment from its roots.

I feel that's more of a question of good or bad writing and another matter entirely. Bad writing by default will lean into modernisms and clichés since that's all these writers will be familiar with.

I haven't played Veilguard yet so I can't comment on the quality of the dialogue or the characterization, so I'll abstain from commenting until then.