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axxiy said:
HoloDust said:

Yeah, deep world-building requires a lot of thought, so lot of work and research, which all too often isn't the case and just gets hand-waived and replaced with modern thinking and sensibilities, thus inevitably loosing that so important aspect of almost every imaginary world, verisimilitude.

I think that's a bit inevitable, to be honest. Get too alien and you start to lose readers/players etc. from a lack of relatability.

How often have you seen proper period or setting-accurate religious sentiment being portrayed in historical or fictional works, for instance? Characters like Daenerys, Rand, Geralt, Frodo, etc. they all have typical 20th or 21st-century sensibilities.

Even in settings where they seem to have less familiar mindsets, they're almost never at peace with themselves and their environment (like Brandon Sanderson's characters).

I'd say it really depends on what audience you're aiming for and what you're trying to portray. Some lensing is inevitable, but go too much into other direction and you get dumpster fires that are Rings of Power or Netlfix' Wheel of Time. Even Jakson's LotR trilogy pales in nuance and introspection compared to books, but at least it tries somewhat to be true to source material.

If you have the time, check out this video, it's not perfect, but I find that it explains fairly well some of the problems of modern fantasy (as well as SciFi) and its detachment from its roots.