HoloDust said: Yeah, deep world-building requires a lot of thought, so lot of work and research, which all too often isn't the case and just gets hand-waived and replaced with modern thinking and sensibilities, thus inevitably loosing that so important aspect of almost every imaginary world, verisimilitude. |
I think that's a bit inevitable, to be honest. Get too alien and you start to lose readers/players etc. from a lack of relatability.
How often have you seen proper period or setting-accurate religious sentiment being portrayed in historical or fictional works, for instance? Characters like Daenerys, Rand, Geralt, Frodo, etc. they all have typical 20th or 21st-century sensibilities.
Even in settings where they seem to have less familiar mindsets, they're almost never at peace with themselves and their environment (like Brandon Sanderson's characters).