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BraLoD said:
AddRat said:

You are sidestepping the matter of availability that was raised a couple of times already.

If you ever had a PS3, you can play the original TLOU. If you have a PS4 you can play the remaster. If you have a PS5, you could already play the remaster through BC but now you also have the second remaster. On top of all that, these consoles have sold 87, 117m and 60m and counting.

The only way to play XCX up until this release was on Wii U. A 13m selling console without any BC alternatives for its games.

For the record, I am fine with ports from all companies in 90% of situations. I do find the PS4->PS5 a waste when you can perfectly good version already available on the console. My point is that there is a pretty obvious reason that one remaster got a better reception than the other and it's not only a matter of different fanbases.

I'm not sidestepping anything.

You can play the original XC on Wii, Wii U via BC, 3DS and Switch, that was a response to the original TLoU trilogy point the person tried to make.

Wii also sold 100M copies and it did not prevent a lot of Wii games to get ported too, did it?

https://youtu.be/ZFyJ_0yZvns?si=PWyQIZYODLmQM507

https://youtu.be/NxlejUM1mRs?si=jiNfdiYKomgjDOR7

I'm also fine with ports from both Sony or Nintendo, if you see my initial response I'm happy to be able to get all 4 XC games on Switch.

The point in the other post about the inconsistency of treatment to both companies has not been sidestepped at all, I've answered every single comparision responded to me with either similar cases, even if XC franchise as compared to the TLoU response or that because Sony has gave their users more options it should not be a bad point for them, at all.

On the contraty, Nintendo abandoning the Wii U and it's adopters because of it's poor sales and porting everything away from it should be a bad for them instead, if the point is to be made.

Heck, twice in their last two "failed" consoles, the GameCube and Wii U, they held their most aclaimed franchise, Zelda, new game until they released their new system (Wii and Switch) to use it as a reason to make it sell better in detriment of the people that supported them in their "failed" console.

You have to factor in that Nintendo can only get people to buy their consoles with Nintendo games, while Playstation can just coast on third party games like CoD and GTA for much of its popularity. So Nintendo needs to use ports of their old games to deliver sales more than Playstation, because third party developers can't deliver anything big on Nintendo consoles given that every big game they make skips Nintendo consoles. For example next year Playstation will get a new Monster Hunter game at the same time Nintendo needs to make do with a port of an old Xenoblade game, Playstation has much better cards to play than Nintendo given their huge third party support.

Ie, why would Sony need to follow a Nintendo like porting strategy at all when Nintendo don't get any big third party games and thus have to pad out their releases with ports instead? Sony could just coast on third party support until they drop a new God of War or a new Spiderman with minimal issues.

Last edited by Sephiran - on 30 October 2024