BraLoD said:
I'm not sidestepping anything. You can play the original XC on Wii, Wii U via BC, 3DS and Switch, that was a response to the original TLoU trilogy point the person tried to make. Wii also sold 100M copies and it did not prevent a lot of Wii games to get ported too, did it? https://youtu.be/ZFyJ_0yZvns?si=PWyQIZYODLmQM507 https://youtu.be/NxlejUM1mRs?si=jiNfdiYKomgjDOR7 I'm also fine with ports from both Sony or Nintendo, if you see my initial response I'm happy to be able to get all 4 XC games on Switch. The point in the other post about the inconsistency of treatment to both companies has not been sidestepped at all, I've answered every single comparision responded to me with either similar cases, even if XC franchise as compared to the TLoU response or that because Sony has gave their users more options it should not be a bad point for them, at all. On the contraty, Nintendo abandoning the Wii U and it's adopters because of it's poor sales and porting everything away from it should be a bad for them instead, if the point is to be made. Heck, twice in their last two "failed" consoles, the GameCube and Wii U, they held their most aclaimed franchise, Zelda, new game until they released their new system (Wii and Switch) to use it as a reason to make it sell better in detriment of the people that supported them in their "failed" console. |
You have to factor in that Nintendo can only get people to buy their consoles with Nintendo games, while Playstation can just coast on third party games like CoD and GTA for much of its popularity. So Nintendo needs to use ports of their old games to deliver sales more than Playstation, because third party developers can't deliver anything big on Nintendo consoles given that every big game they make skips Nintendo consoles. For example next year Playstation will get a new Monster Hunter game at the same time Nintendo needs to make do with a port of an old Xenoblade game, Playstation has much better cards to play than Nintendo given their huge third party support.
Ie, why would Sony need to follow a Nintendo like porting strategy at all when Nintendo don't get any big third party games and thus have to pad out their releases with ports instead? Sony could just coast on third party support until they drop a new God of War or a new Spiderman with minimal issues.
Last edited by Sephiran - on 30 October 2024