JRPGfan said:
That's the thing with these games and all the DEI and aiming for "modern audiences".... Alot of them miss. |
Besides the DEI topic (there appears to be more than a bit of shoe-horning going on though), the game itself is just a series of nonsensical choices from beginning to end, and it lacks any kind of depth or complexity. Bioware spawned entire genres single-handedly and were known for stellar writing, complex characters, and deep, challenging combat. When so much time and energy was spent on bragging about the character creator and the luster of character hair, I knew for sure that this would be puddle-deep at best. After having watched a couple of more in-depth reviews, I'm even more appalled by the general direction this took, puzzles and combat are a joke at best. There is also a complete lack of cohesion and proper presence in the companion and dialogue system (none of the famed dialogue and choice synergies from previous Bioware titles is present here, where contextual triggers would arise based on party composition, past decisions, relationships/romances, faction relations etc.). It's an absolute head-scratcher how any serious publication could warrant 9s or 10s for this amount of effort and show of talent from what used to be one of the world's best game studios.
Bioware used to be trends; now they just follow them. Poorly at that. Bioware, Blizzard, Bethesda - the three B's, hurtling into the abyss together. It makes me a bit sad, but on the other hand; I gave up on them a long time ago. Developers have their apex, without fail, Bioware is no different. Others will come along and dazzle me once again, for sure.